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The Wasteland

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The Wasteland chapter 1.jpg
The Wasteland
General information
Location

Sector 17, Europe, Earth

Usage
Era(s)

Combine occupation

Game information
Map(s)

d1_canals_05 to d2_prison_08

Designer(s)

The Wasteland,[1] also known as The Wild[1] or The Scrapland,[1] is the area surrounding City 17, both being the two main locations of Half-Life 2.

Contents

[edit] Overview

The Wasteland is a desolate, barren and hazardous region, infested with Xen wildlife such as Headcrabs, Barnacles and Leeches, as well as Antlions, although Earth creatures such as birds, frogs, rats and insects can still be found in most parts. It is littered with car wrecks, shipwrecks and submarine wrecks along the Coast, destroyed buildings and roads (such as Highway 17) and other scenes of desolation. The only infrastructure that is maintained is the railway, which is used by the Combine to link their outposts together and to transport Combine troops, Stalkers and Citizens via the Wasteland Train.[1] Several Resistance outposts can also be found, mostly in the Canals and along the Coast.

[edit] Appearances

[edit] Half-Life 2

Although Gordon does not visit the Wasteland before leaving the City 17 parts of the Canals for their Wasteland part, the area can be first spotted during the teleportation failure caused by Lamarr in the second chapter, "A Red Letter Day". A sandy, desert landscape with a wrecked car, a headframe, rocks, and a crow (that Lamarr attacks) are seen during a few seconds, among the other places quickly visited before Gordon is freed by the teleport.

[edit] Locations

Ravenholm's church.

The main Wasteland locations are:

[edit] Half-Life 2 episodes

Given the very lively flora seen in Episode Two, it seems that not all of Earth's surface is a wasteland, the Combine having likely not finished yet their conversion of Earth to their needs. Therefore the Outlands, although located in the outskirts of City 17 and having also its human settlements quite devastated, is not considered to be part of the Wasteland.

[edit] Behind the scenes

Concept art of the Wasteland around City 17, with wrecks and cracks in the floor.
Railway along the dried seafloor.
Concept art for the Depot.
  • "wasteland_railbridge.vmf", last edited September 2001, apparently the first map set after the Antlion caves following Eli Maxwell's den. It contains small buildings surrounding a bridge and guarded by Overwatch Soldiers, that will give way to Bridge Point in the final game. There the train apparently merely passes by, and Gordon proceeds on foot after journeying on the underside of the bridge. This is not a depot, since the train does not stop - the facility does not allow it. The plow of the Razor Train engine is covered with blood, illustrating its use given in Raising the Bar, thus to shear through herds of whatever creature might stray across the tracks or try to take the train head-on.[2]
  • The map "wasteland_depot.vmf", last edited August 2001, apparently follows. Apparently one of the depots to be seen during the journey and a predecessor for the main Depot (as several parts were recycled later), it consists of a small trainstation set on the desert ground, with small hangars, a control room and a platform around a single track linking City 17 to the AirEx, and it is guarded by Overwatch Soldiers and Stalkers, as well as a Cremator on the train platform. Gordon was to reach the area on foot and see soldiers battling Antlions on the sand before the depot. Then he was to get inside the facility through a small Antlion-filled tunnel (as the main gate is closed), to finally reach the platform and embark the train after his journey apparently on foot.[2]
Concept art based on a screenshot of "wasteland_railbridge.vmf".
  • The main Depot can be found in the map "wasteland_depot_outside.vmf" (last edited November 2001). This larger facility is set on a cliff above the desert, with a large indoor (and brush) depot, a small prison next to it, a lighthouse overlooking the beach, and the train tracks mounted high above the ground. There Gordon was to get inside the lighthouse, defeat a Gunship from the top of it (recycled for Lighthouse Point), then get inside the facility through the lightouse basement, after which he would be in the prison courtyard, and get in the Depot itself through a garage door. This map was later modernized to give way to the map "d2_depot_01", featuring a larger prison, then "e3_depot", without the prison but with a battle between Overwatch Soldiers and an Antlion Guard at the start of the map, several Thumpers set along the sand, and the wreck of a submarine.[2]
  • What directly follows "wasteland_depot_outside.vmf" is the map "wasteland_depot_inside.vmf" (last edited January 2002), set inside the Depot and starting right after the garage door. Inside are trains stored above one another, and distributed with elevators inside the Depot or on the tracks, from which they can leave. There Gordon was to fight his way through the facility, avoid several Overwatch Soldiers, Stalkers and an Overwatch Sniper in a large hangar located below, then finally board a train in the hangar, have it lifted with an elevator inside the Depot above, then leave in it to the Air Exchange,[2] to finally meet with Alyx in another depot located right before the AirEx.[1] Of course, it does not include any Combine teleport, not part of the story at that point.
  • Another map, "zombie_town02.vmf" (last edited July 2001), consists of an early Ravenholm set in the typical early Wasteland. It features a desert town full of Zombies and overrun by sand, in a style reminiscent of the ghost towns found in the desert areas of the United States.[2]
  • After that was to be the Air Exchange, the original main chapter of the Wasteland/Coast levels and the last one before the Arctic chapters, later merged with the Depot to give way to Nova Prospekt. At some point, it was to be reached by train, later by foot.[1][2]

[edit] Gallery

[edit] Pre-release

[edit] Concept art

[edit] Screenshots

[edit] Retail

[edit] List of appearances

[edit] References

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Combine OverWiki has more images related to The Wasteland.

[edit] See also

[edit] External links

Preceded by
Canals
Half-Life 2 story arc journey Succeeded by
The Coast
Preceded by
Canals
Half-Life 2 original storyline Succeeded by
The Coast
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