Half-Life Deathmatch: Source
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The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon. |
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Half-Life Deathmatch: Source | |
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Release date(s) |
May 1, 2006[1] |
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Half-Life Deathmatch: Source is a Source engine port of the multiplayer portion of Half-Life included with Half-Life: Source. It was first announced in June 2005 to be released "In the coming weeks",[2] but was eventually delayed and only became available on May 1, 2006.[1] Along with Half-Life 2: Deathmatch, it was bundled with Half-Life 2: Episode One for some time after its release.[3]
As a port, the game possesses several differences with the original multiplayer component of Half-Life, such as the .357 Magnum lacking the zoom feature. Many of the maps also feature changes to existing areas for balancing and extra details. The game is also oddly missing the map Gasworks.
Gallery
The updated version of Boot Camp.
The updated version of Bounce.
The updated version of Crossfire.
The updated version of Datacore.
The updated version of Frenzy.
The updated version of Lambda Bunker.
The updated version of Rapidcore.
The updated version of Snark Pit.
The updated version of Stalkyard.
The updated version of Subtransit.
The updated version of Undertow.
References
- ↑ 1.0 1.1
Half-Life Deathmatch: Source on Steam
- ↑ Steam Message, June 10 2005 (archived)
- ↑ Half-Life Deathmatch: Source on Steam (April 28, 2010) (archived)