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Vortex Hopwire

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This subject is from the Combine era. This is a good article. Click for more information.
Cremator3.jpg The contents of this article has been cut.

The subject matter of this article was cut from the final version of an official and/or canonical source and appears in no other canonical source.

Questionmark.svg The title of this article is conjectural.

Although this article is based on official information, the actual name of this subject is pure conjecture.

This article is about the weapon cut from Episode One. For the weapon cut from Half-Life 2, see Hopwire Grenade.

Hopwire ragdolls.jpg
Vortex Hopwire
Production information
Type

Grenade

Technical specifications
Damage

Extreme

Maximum Ammunition

1 to 3

Ammunition Type

N/A

Accuracy

Excellent

Range

Very long

Usage
Used by

Gordon Freeman

Game information
Entity / spawn codes

weapon_hopwire

The Vortex Hopwire (also known as Black Hole Grenade) is an unfinished and highly unstable weapon cut from Half-Life 2: Episode One. Its proper name is unknown, as the HUD only gives "#HL2_Hopwire". It is also unknown how it was originally to fit into the storyline, although it was probably to be used against Striders (being an equivalent of their warp cannon, only more powerful), as suggested by the console codes "hopwire_strider_hits" and "hopwire_strider_kill_dist".

Contents

[edit] Overview

View of Vortex Hopwire being held by the player and thrown on the ground.

[edit] Gallery

[edit] List of appearances

[edit] External links

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