To continue using your Wikia account/username on this wiki and to regain your contributions please read the instructions found here.
Please don't create a new account until you have read the instructions. Other users: logging in will remove this notice.
Combine Interface
| Warning! This article has yet to be cleaned up to a higher standard of quality, per our Cleanup Project. It may contain factual errors and nonsense, as well as spelling, grammar and structure issues, or simply structure problems. Reader's discretion is advised until fixing is done. | |
|---|---|
You can help clean up this page by correcting spelling and grammar, removing factual errors and rewriting sections to ensure they are clear and concise, and moving some elements when appropriate. |
| | |
| Combine Interface | |
|---|---|
| General information | |
| Affiliation | |
| Type |
Computer/interface system |
| Usage | |
| Used by | |
| Game information | |
| Entity / spawn codes |
N/A |
Combine Interfaces are found wherever the Combine reside. Notably, they are featured throughout City 17, Nova Prospekt and the Citadel. They are used to control nearly all aspects of Combine technology.
Contents |
[edit] Overview
The command panels found in City 17 are generally used to open and close gates, and they may also be used for communication, as seen when Barney Calhoun communicated with Isaac Kleiner in the opening levels of Half-Life 2. The majority of command panels found in Nova Prospekt are used to work the systems around the facility – such as gaining access to surveillance cameras or transporting prisoner pods. They are also used to work the teleporter that Doctor Judith Mossman helped build for the Combine. The command panels in the Citadel are only seen conveying Breencasts, while they probably possess other functions also. When looking closely at some of the modules, the words "Combine Mainframe Access Command Module" written in English can be seen.
Ordinarily, command panels can only be operated by Combine personnel. However, Alyx is seen using an EMP Tool to assume control of the panels. Barney has a limited Civil Protection clearance, which allows him to operate some, but not all of the panels.
[edit] Behind the scenes
While the Combine keyboard has three model variants (001, 002 and 003), the screen has only two (001 and 003; no 002). This suggests that three screen models were planned at some stage.
[edit] Gallery
Breen's face on an Interface during the Episode One introduction.
An Interface in the Citadel.
An Interface being operated by a Stalker.
[edit] List of appearances
- Half-Life 2 (First appearance)
- Half-Life 2: Raising the Bar
- Half-Life 2: Episode One
- Source Particle Benchmark (Game files only) (Non-canonical appearance)
- Half-Life 2: Episode Two