Underpass
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The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon. |
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When the article is brought to a verifiable and presentable state, it will be reviewed as part of the Cleanup Project. You are invited to assist in its construction with your own additions and improvements. |
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| Underpass | |
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| Designer(s) |
Scott M. Jordan[1] |
| Game(s) | |
| Game mode(s) |
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| Filename(s) |
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Underpass is a multiplayer map in Half-Life 2: Deathmatch. It was added to the game in the April 13, 2005 update[2] after winning the Valve Half-Life 2: Deathmatch Map Contest.[1]
Overview[edit]
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Behind the scenes[edit]
As Underpass was the first place winner in the HL2DM mapping contest, the author was awarded a $5,000 prize.[3]
Gallery[edit]
RPG on a platform suspended above hazardous waste.
Combine panel next to a stairwell leading to the tracks.
References[edit]
- ↑ 1.0 1.1 Steam - Update Friday, March 18 2005 on Steam (March 18, 2005) (archived)
- ↑ Update News - Half-Life 2: Deathmatch on Steam (April 13, 2005) (archived)
- ↑ HALF-LIFE 2: DEATHMATCH MAP CONTEST OFFICIAL RULES on Steam (archived)