Run Off
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The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon. |
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Run Off is a multiplayer map in Half-Life 2: Deathmatch. It was added to the game in the April 25, 2005 update.[1]
Overview[edit]
|
Behind the scenes[edit]
Run Off was inspired by the original Half-Life multiplayer map Crossfire.[1] It is based on the Half-Life 2 map d1_canals_07
, particularly the APC garage, and also reuses the drainage ditch area from d1_canals_08
. Using the "noclip" cheat reveals an otherwise inaccessible sewer tunnel between the pier and the drainage ditch. It was likely supposed to connect both areas for a better gameplay flow, as the drainage ditch is a dead end, but was left blocked off for unknown reasons.
It was initially possible to get out of bounds at several spots in the map, these areas being safe from airstrikes, but these were blocked off by invisible walls in the game's 20th Anniversary Update.[2]
Gallery[edit]
The Combine control panel used to call in airstrikes.
References[edit]
- ↑ 1.0 1.1 1.2 News entry on Steam (April 22, 2005) (archived)
- ↑ Half-Life 2 20th Anniversary Update on Official Half-Life website (November 15, 2024)