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M2 Browning Machine Gun
From Combine OverWiki
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| M2 Browning Machine Gun | |
|---|---|
| Production information | |
| Affiliation | |
| Type | |
| Technical specifications | |
| Magazine Size |
Infinite |
| Maximum Ammunition |
Infinite |
| Ammunition Type |
Linked .50 BMG |
| Rate of Fire |
Fast |
| Accuracy |
High |
| Range |
Short to long |
| Usage | |
| Used by |
|
| Counterpart(s) | |
| Game information | |
| Entity / spawn codes |
N/A (the weapon itself is named "func_tank") |
The M2 Browning Machine Gun is a heavy machine gun used by the HECU and the Black Ops in several areas of Black Mesa.
Contents |
[edit] Overview
- Manned by a single person, it is used on a tripod to provide fire support and/or fortify crucial points, such as important locations of the Materials Transport or other areas of Black Mesa.
- Most of the time, sandbags around the tripod and armored shields on the barrel provide additional protection to the gunner, although the shields actually provide no protection at all.
- It is sometimes used along a double turret.
- The weapon has infinite ammo and the added protection of the fortifications behind which it is usually found. However, the turret imposes a limited firing arc, and one is exceedingly vulnerable from the lanes that the gun is unable to cover.
- During Half-Life, Gordon Freeman is allowed to turn it against HECU soldiers, notably in the Black Mesa Transit System.
- In Opposing Force, the Black Ops use it against Adrian Shephard on the surface.
- In Blue Shift, an M2 is hidden in a crate on a train car in the Freight Yard, with ".50 cal Mounted Machine Gun" written on it. Barney Calhoun uses it against many HECU soldiers before resuming his search for Dr. Rosenberg.
[edit] Tactics
- Enemies using the M2 are easy to kill, as they are immobile while using it. A Mk 2 Grenade or a MP5 grenade is enough to kill the weapon controller in one shot.
- Presence of the machine gun usually indicates a likely wave of enemies; the machine gun should be manned as soon as possible.
- The M2 is extremely powerful; only three or so shots are required to kill a HECU Marine. However, one should always be ready to get off the gun when overwhelmed by enemy attacks or when being attacked from behind.
[edit] Gallery
[edit] List of appearances
- Half-Life (First appearance)
- Half-Life: Uplink (Non-canonical appearance)
- Half-Life: Opposing Force
- Half-Life: Blue Shift
[edit] External links
| Hazardous Environment Combat Unit | |
|---|---|
| Characters | Minor members · Dwight T. Barnes · Sharpe · Adrian Shephard |
| Weapons | Combat Knife · Desert Eagle · Dam Turret · Double Turret · Dynamite · Glock 17 · Land Mine · Laser Tripmine · M198 Howitzer · M2 Browning Machine Gun · M202A1 FLASH · M249 Squad Automatic Weapon · M40A1 Sniper Rifle · Mk 2 Grenade · MP5 · RPG · Satchel Charge · Sentry Gun · SPAS-12 |
| Vehicles | AH-64 Apache · F-16 Fighting Falcon · M1A1 Abrams · M2A3 Bradley · M35 cargo truck · V-22 Osprey |
| Classes | HECU Engineer · HECU Medic · HECU Sniper · Robot Grunt |
| Technology | Powered Combat Vest · Radio · Tactical Map · Welding Torch |
| Other | Military Police · Santego Military Base |
| Weapons (cut) | Minigun |
| Vehicles (cut) | F-117 Nighthawk |
| Classes (cut) | Human Sergeant |
| The Black Ops | |
|---|---|
| Vehicles | AH-64 Apache · M35 cargo truck |
| Weapons | Glock 17 · Laser Tripmine · M2 Browning Machine Gun · M249 Squad Automatic Weapon · M40A1 Sniper Rifle · Mk 2 Grenade · Mortar · MP5 · Sentry Gun |
| Technology | Cloaking field |
| Vehicles (cut) | V-22 Osprey |
| Weapons (cut) | Crossbow · Flash Grenade |