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Binoculars (cut item)
| The contents of this article has been cut. | |
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The subject matter of this article was cut from the final version of an official and/or canonical source and appears in no other canonical source. |
This article is about the weapon cut from Half-Life 2. For the telescope-like device seen along the Coast, see Combine Binoculars. |
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| Binoculars | |
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| General information | |
| Affiliation |
Combine (likely) |
| Type | |
| Usage | |
| Used by | |
| Game information | |
| Entity / spawn codes |
weapon_binoculars |
The Binoculars is an item (used as a weapon game-wise) cut from Half-Life 2. It can be found in the playable Half-Life 2 Beta.
Contents |
[edit] Overview
- The Binoculars cannot be spawned with
impulse 101; the codegive weapon_binocularsmust be entered. - They can zoom in to five times normal sight, however the player cannot fire weapons while using it.
- They were finally integrated into the suit as the "zoom" feature, and the crossbow's scope.
- Sound files found in its related sound folder also contain garbled voice sounds and the excerpt of a yodeling song, suggesting the Binoculars were to intercept radio signals.
[edit] Behind the scenes
According to the Binocular's code in the leaked source code, the Binoculars were to have a black mask while zoomed in, a different crosshair and animations for zooming in.[1]
[edit] Trivia
In the Half-Life 2 files, several texture files for HUD weapon icons can be found, most of which still containing the icons for almost all of the cut weapons. The Binoculars are among them.
[edit] Gallery
[edit] List of appearances
- Half-Life 2 (First appearance) (Game files only) (Non-canonical appearance)
[edit] References
- ↑ Half-Life 2 Beta source code