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Difference between revisions of "Wasteland Scanner"

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m (Reverted edits by 74.101.248.2 (talk | block) to last version by DØG)
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File:Synth Scanner.jpg|Unnamed Synth Scanner.
 
File:Synth Scanner.jpg|Unnamed Synth Scanner.
 
File:Recon Synth.jpg|The Recon Synth.
 
File:Recon Synth.jpg|The Recon Synth.

Revision as of 21:05, 24 December 2011

This subject is related to the Combine era.
This is a good article. Click for more information.

For other uses, see Scanner (disambiguation).

Cut.png The contents of this article have been cut.
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The subject matter of this article contains in-development information that was cut from the final version of an official and/or canonical source and appears in no other canonical source. It may also contain incomplete information since not all cut material is publicly known.

Wasteland Scanner.jpg
Wasteland Scanner
General information
Faction

Combine

Type

Recon Synth

Individual information
Weapon(s)
  • 3 lasers
  • 1 grenade launcher
Game information
Entity

npc_wscanner

Designer(s)

Ted Backman[1]

The Wasteland Scanner[2] is a Synth Scanner cut from Half-Life 2 in favor of the Shield Scanner, another Synth Scanner. It stems from the "Recon Synth" concept.

Overview

Concept art for the Wasteland Scanner, clearly showing H.R. Giger's influence on Ted Backman's work.
  • The single model featured in the playable Half-Life 2 Beta files has no animations, while animations are featured in models of pairs or trios (that have their textures missing, although the preview files show them green, in the vein of the concept art), such as some sort of moving eyelid and very expressive "join" animations where one or two Scanners are seen joining another lonely one, in a ballet-like attitude similar to dolphins or birds, where they are seen turning around each other, while the lonely one watches them arriving, turning on itself. They then "stick" together to create what seems to be some kind of close formation. These models cannot be used in the playable Half-Life 2 Beta, their versions being too old.[2]
  • As seen in the pair model animations, it was to fire grenades with the launcher featured on its left side, linked to its main body with two bright "pipes". The grenade model can be found in the files. It was also to use three lasers featured on its right side, as seen in three Wasteland-like maps, named "wscanner" 1 to 3, last edited March 2001, containing Wasteland Scanner formations flying around and attacking the player. These maps were apparently used by the developers to test the abilities of the scanners, in formation and alone. As stated above, the trio and duo models won't appear because of their too old versions, and the "ERROR" model will be seen flying around.[3]

Trivia

  • The grenade sound file is still present in the Half-Life 2 sound folder, in the folder "npc/waste_scanner", as "grenade_fire.wav".
  • The "7" like symbol featured on its left side is seen again in the triangle insignia featured on the Overwatch Soldier's right arm.

Gallery

List of appearances

References

See also