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Civil Protection

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CP c17i4.svg
Metrocop.jpg
Civil Protection
General information
Affiliation

Combine Overwatch[1]

Type

Metropolitan police

Individual information
Health
Weapon(s)
Equipment
  • Vocoder
  • Radio
Game information
Entity / spawn codes

npc_metropolice

Designer(s)

Dhabih Eng (concept art)[2]

 
"Now it looks like we're gonna have to cut a path through every chickenshit Metrocop who's having second thoughts about defending City 17!"
Barney Calhoun[src]
 

Civil Protection[3] is essentially the Combine's thought police in all urban areas on Earth, including City 17. Its officers are named "Metro Cops",[2] while the spelling "Metrocops"[4] is also used. "CPs"[3] is mostly used by the Citizens and Resistance members to refer to Metro Cops. The entity uses the term "Metropolice" (the original term[2]), and the subtitles use "MetroPolice". The Overwatch Voice simply uses the term "Protection".[3]

Part of the Combine Overwatch,[1] CPs are ordinary human volunteers who have "willingly" joined the Combine,[5] either for more privileges, such as additional food, better living conditions, an increase in authority and status over others, or out of genuine sympathy and identification with the Combine's aims. As such, they are not bio-mechanically modified in any way, unlike the two other Overwatch units. Barney Calhoun is notable for having infiltrated the Combine by joining the Civil Protection ranks as an undercover Resistance member.

Contents

[edit] Overview

Civil Protection apartment raid.
Metrocops firing at Freeman with two Emplacement Guns and an MP7 in a City 17 tunnel.

[edit] Tactics

Metrocops waiting for Freeman in the Canals.

[edit] Behind the scenes

A blue-eyed Metrocop.
The Metrocop old skin, as seen in the map "e3_terminal".

[edit] Elite Metro Cop

The Elite Metro Cop.

Just like the Overwatch Soldier has the Overwatch Elite, Civil Protection was to have its elite version, the Elite Metro Cop.[2] Its model is mostly the same as the standard model, but with a different helmet, as well as a different skin, such as a red patch on the chest, red shoulder-pads and gray trousers, and the same "c17:i4" armband, with some color differences.[2] It cannot be found in the leaked files.

[edit] Combine Guard

Sharing its name with the part-human, part-Synth unit, the Combine Guard[2] is apparently the first humanoid unit to have been suggested, and probably an early higher rank CP, like the Elite Metro Cop. Concept art from Half-Life 2: Raising the Bar show a soldier with a long trench coat inspired in part by the German SS uniforms of World War II. The different helmet versions were the basis of the final Metrocop and the Overwatch Soldier.[2]

[edit] Gallery

[edit] Pre-release

[edit] Metrocop

[edit] Combine Guard

[edit] Retail

[edit] List of appearances

[edit] References

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