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FIM-92 Stinger
From Combine OverWiki
| The contents of this article has been cut. | |
|---|---|
The subject matter of this article was cut from the final version of an official and/or canonical source and appears in no other canonical source. |
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| FIM-92 Stinger | |
|---|---|
| Production information | |
| Type | |
| Technical specifications | |
| Magazine Size |
1 |
| Ammunition Type |
Stinger missiles |
| Usage | |
| Used by | |
| Counterpart(s) |
Other RPGs |
| Game information | |
| Entity / spawn codes |
weapon_ml |
The FIM-92 Stinger, simply known as "Missile Launcher", is a weapon cut from Half-Life 2. It can be found in the playable Half-Life 2 Beta files.
Contents |
[edit] Overview
- Despite firing a rocket, it uses a very different model than the RPG. Besides aesthetics, it is unknown what made this weapon different than the final RPG.
- While it is simply known as "Missile Launcher" in the files, it appears to be based on the FIM-92 Stinger.
[edit] Trivia
- The Missile Launcher is named "ml_grenade" ("ml" stands for "Missile Launcher"). The RPG ammo is still named that way in the retail game.
- In the Half-Life 2 files, several texture files for HUD weapon icons can be found, most of which still containing the icons for almost all of the cut weapons. The Stinger is among them.
- A sound file named "stinger_fire1.wav" and used for the APC missiles can be found in the Half-Life 2 files. It is probably the original FIM-92 Stinger firing sound.
[edit] Gallery
Alternate icon, without caption (it is also that of the final RPG).
[edit] List of appearances
- Half-Life 2 (First appearance) (Game files only) (Non-canonical appearance)
[edit] References
- ↑ 1.0 1.1 WC mappack