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Dhabih Eng

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Dhabih Eng
Dhabih Eng bust.jpg
Biographical information
Place of birth

Taiwan[1]

Occupation(s)

Conceptual artist

Dhabih Eng (pronounced ZA-bee) is a conceptual artist for Valve. He started at Valve by doing freelance work in mid-1998, and signed on full-time in early February 1999.[2]

Contents

[edit] Biography

Eng has been playing games since he was six years old and has a degree in Interdisciplinary Art from the University of Washington. He has grown up in six different countries (Australia, Macau, Canada, China, Taiwan, and USA). He is married to Tana Eng.[3]

He started making a name for himself by doing freelance design work for gaming magazines (Electronic Gaming Monthly, Official Playstation Magazine, PC Gaming World) while still in school. Dhabih has also worked in the webdesign industry.[4] He designed most of the Half-Life 2 series main characters, along with Gordon Freeman himself.[5]

On Valve's official website, his function is described as follows: "Dhabih, who's been playing games since he was six years old, has a degree in Interdisciplinary Art from the University of Washington. He started making a name for himself by doing freelance design work for gaming magazines (Electronic Gaming Monthly, Official Playstation Magazine, PC Gaming World) while still in school. Dhabih has also done web design and worked on the Quake 2 TC pack Zaero from Team Evolve. He started at Valve by doing freelance work in mid-1998, and signed on full-time in early February of 1999. Dhabih is truly a world citizen, having grown up in six different countries (Australia, Macau, Canada, China, Taiwan, and the USA). You can find out more about Dhabih and check out some of his work by visiting his website, http://www.sijun.com/."[2]

[edit] Work for the Half-Life series

[edit] Half-Life

[edit] Gallery

[edit] Half-Life 2

[edit] Gallery

[edit] Work for the Team Fortress series

[edit] Team Fortress 2

[edit] References

[edit] See also

[edit] External links

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